And if you didn’t fancy some close-quarters combat inside, there were plenty of opportunities to rack up some big killstreaks outside too.īecause of the sheer amount of close-quarters engagements, Vacant was one of the few maps where shotgunning was a truly viable option.
But that same design also gave you the potential to rack up a ton of kills by allowing you to flank and outmanoeuvre your opponent. The maze-like design of the building meant that an enemy could be lurking around every corner. Matches here were fast, frantic and unpredictable.
The first COD4 map to make the list, Vacant took place in an abandoned Russian office block.